课程目录:
Lecture 1 – lntroduction & Setup
Lecture 2 – Project Start & Version Control
Lecture 3 – Gameplay, Collision, and Physics
Lecture 4 – Interfaces & Collision Queries
Lecture 5 – Blueprints 101
Lecture 6 – Debugging Tools
Lecture 7 – UMG & (Player)Attributes
Lecture 8 – (Dynamic) Materials for Gameplay
Lecture 9 – Audio,Animation, UI
Lecture 10 – Basic Al & Behavior Trees
Lecture 11 – Intermediate Al with Custom Tasks & EQs
Lecture 12 – More Al, Environment Query Spawn Logic
Lecture 13 – Finalizing Al, Extending the Framework
Lecture 14 – UMG With C++ & More Framework Extensions
Lecture 15 – Console Variables,GameMode Rules
Lecture 16 – Writing our own_Gameplay Ability System_ alternative
Lecture 17 – GameplayTags
Lecture 18- Creating _Buffs_, World Interaction
Lecture 19- Multiplayer 1″Network Replication”
Lecture 20 – Multiplayer 2
Lecture 21 – Multiplayer 3
Lecture 22- Finishing up Multiplayer
Lecture 23 -Serializing Game & Player Progression
Lecture 24 – Building Menus in UMG
Lecture 25 – UMG & Styling Widgets
Lecture 26-Animation Blueprints & Ul lmprovements
Lecture 27 -Data Assets,Data Tables,Async Loading (Asset Manager)
Lecture 28- Packaging,Performance,Polish
Lecture 29 – Wrapping up
Lecture 30 – Additional Features
斯坦福FPS素材
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